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Anonymous
20/02/02(Sun)06:54
No. 14965
ID: 638abcae
>>14962 Also, a few more notes: 1. A lot of people say in order to draw anime you need to know how to draw people realistically first. While drawing from real life and books will certainly improve your skills far quicker than drawing nonstop anime, don't go thinking that you can't draw anime until you're good. Draw what you "need" to draw, but don't forego drawing what you "want" to draw. A few years back I felt I should be focusing on the fundamentals and set aside anime entirely. I found I lacked both the motivation and determination to work on my fundamentals and wound up wasting several months not doing any drawing at all. If you don't draw, you can't improve. 3. Tracing isn't evil, it's a great way to understand how other artists have built their characters. Obviously, don't try and pass the work off as your own, it's purely for studies. 3. Improving isn't just about drawing every day. It's about noticing your mistakes, understanding what's wrong with your work and then striving to correct it. You'll find times where you draw something you think looks great, and then the next day or even a few hours later you'll look at it with fresh eyes and think it looks ghastly. Use this moment to analyze why it looks like shit and aim to do better. 4. Don't burn yourself out. At the end of the day, drawing is meant to be fun. If you're doodling aimlessly or can't get a certain aspect of your drawing to look right, take a breather. Read a book, go for a walk, watch a show or a movie. Come back to it later with a clean slate of mind. That's all I can think of for now. Keep at it and have fun is all I can really say. If you ever end up drawing some of the witches, make sure to post it here as I'd love to see your progress. Other than that, I'll always be here for help or critique. Now, I myself haven't been getting any of my recent work to look right, so if anyone wants to hit me up with some new requests I'd love to try them out to break free of this rut.