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Anonymous
11/10/18(Tue)21:54
No. 1115
ID: b4263a76
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I think the main issue artists have with modern jets, is how to handle the fact that there are two engines, where most canon strikers have been single engines. When you adapt a single engine into two for a striker, what do you do with two engines? Obviously, not what they've been doing. Personally I believe it's alright to sacrifice some detail to maintain a good aesthetic. One engine per leg, small wings, keep the details simple. A good example would be >>1106 , where they quite literally split the plane in half (more than half even) and stuck it onto a witch's legs. While Dirty Fox isn't exactly our favorite artist, he at least gets the one engine per leg rule. However, the strikers are still overly complicated. He does seem to have the ordinance thing figured out though. In the OP we can see a rocket drop before it fires, thus keeping the witch away from any back blast. But however nice it may be to give the witches some additional firepower, it pretty much contradicts the small wings aesthetic. Wings the size of the ones on the ME-262 striker are about as big as they should go, and those would be able to carry at most 2 missiles per wing, which is not a whole lot considering the enemy they're up against. However, the witches have been doing fine with conventional machine guns, so really >>1111 is all you need. Honestly, I think modern jet strikers are horribly limited by the original striker design. It's a design we've come to love, and seeing a version so wildly different is off-putting. Dirty Fox's strikers are pretty cool in their own right, but in the SW universe they're simply too complex. I'd love to see the series go into a modern era, just so we can see what the word of god is when it comes to creating modern strikers. So here are my rules for jet strikers: One engine per leg, even if it's a twin engine aircraft. Small wings, consistent with the original strikers. Regardless of wing position on the plane, they are at the top of the strikers. Keep the details simple: not all of the control surfaces are necessary.